This documentation is automatically generated by online-judge-tools/verification-helper
#define PROBLEM "https://judge.yosupo.jp/problem/range_add_range_min"
#include "../Library/Template.hpp"
#include "../Library/DataStructure/LazySegmentTree.hpp"
int main(){
cin.tie(0)->sync_with_stdio(false);
int N, Q; cin >> N >> Q;
vector<long long> a(N); cin >> a;
LazySegmentTree<long long> seg(
a,
[](long long l, long long r){return min(l, r);},
[](long long m, long long o){return m + o;},
[](long long l, long long r){return l + r;},
1LL << 60,
0LL,
true
);
while(Q--){
int query; cin >> query;
if(query == 0){
int l, r; long long x;
cin >> l >> r >> x;
seg.Apply(l, r, x);
}
else{
int l, r; cin >> l >> r;
cout << seg.Fold(l, r) << '\n';
}
}
}#line 1 "verify/LC-RangeAddRangeMin.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/range_add_range_min"
#line 2 "Library/Template.hpp"
#line 2 "Library/Common.hpp"
/**
* @file Common.hpp
*/
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cstdint>
#include <deque>
#include <functional>
#include <iomanip>
#include <iostream>
#include <limits>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <stack>
#include <string>
#include <tuple>
#include <utility>
#include <vector>
using namespace std;
using ll = int64_t;
using ull = uint64_t;
constexpr const ll INF = (1LL << 62) - (3LL << 30) - 1;
#line 4 "Library/Template.hpp"
inline bool YnPrint(bool flag){cout << (flag ? "Yes" : "No") << '\n'; return flag;}
inline bool YNPrint(bool flag){cout << (flag ? "YES" : "NO") << '\n'; return flag;}
template<typename Container>
inline void Sort(Container &container){sort(container.begin(), container.end());}
template<typename Container>
inline void ReverseSort(Container &container){sort(container.rbegin(), container.rend());}
template<typename Container>
inline void Reverse(Container &container){reverse(container.begin(), container.end());}
template<typename Value>
inline int PopCount(const Value &value){return __builtin_popcount(value);}
template<typename Value>
inline Value Floor(Value numerator, Value denominator){if(denominator < 0) numerator *= -1, denominator *= -1; return numerator < 0 ? (numerator + 1) / denominator - 1 : numerator / denominator;}
template<typename Value>
inline Value Ceil(Value numerator, Value denominator){if(denominator < 0) numerator *= -1, denominator *= -1; return numerator > 0 ? (numerator - 1) / denominator + 1 : numerator / denominator;}
template<typename Value>
inline int LowerBoundIndex(const vector<Value> &container, const Value &value){return distance(container.begin(), lower_bound(container.begin(), container.end(), value));}
template<typename Value>
inline int UpperBoundIndex(const vector<Value> &container, const Value &value){return distance(container.begin(), upper_bound(container.begin(), container.end(), value));}
template<typename Value>
inline bool Between(const Value &lower, const Value &x, const Value &higher){return lower <= x && x <= higher;}
template<typename Value>
inline bool InGrid(const Value &y, const Value &x, const Value &ymax, const Value &xmax){return Between(0, y, ymax - 1) && Between(0, x, xmax - 1);}
template<typename Value>
inline Value Median(const Value &a, const Value &b, const Value &c){return Between(b, a, c) || Between(c, a, b) ? a : (Between(a, b, c) || Between(c, b, a) ? b : c);}
template<typename Value>
inline Value Except(Value &src, Value &cond, Value &excp){return (src == cond ? excp : src);}
template<class Value>
bool chmin(Value &src, const Value &cmp){if(src > cmp){src = cmp; return true;} return false;}
template<class Value>
bool chmax(Value &src, const Value &cmp){if(src < cmp){src = cmp; return true;} return false;}
template<typename Value>
inline Value min(vector<Value> &v){return *min_element((v).begin(), (v).end());}
template<typename Value>
inline Value max(vector<Value> &v){return *max_element((v).begin(), (v).end());}
const int dx4[4] = {1, 0, -1, 0};
const int dy4[4] = {0, -1, 0, 1};
const int dx8[8] = {1, 1, 0, -1, -1, -1, 0, 1};
const int dy8[8] = {0, -1, -1, -1, 0, 1, 1, 1};
vector<pair<int, int>> adjacent(int current_y, int current_x, int max_y, int max_x, bool dir_8 = false){
vector<pair<int, int>> ret;
for(int d = 0; d < 4 * (1 + dir_8); ++d){
int next_y = current_y + (dir_8 ? dy8[d] : dy4[d]);
int next_x = current_x + (dir_8 ? dx8[d] : dx4[d]);
if(InGrid(next_y, next_x, max_y, max_x)){
ret.emplace_back(next_y, next_x);
}
}
return ret;
}
template <typename T1, typename T2>
ostream &operator<<(ostream &os, const pair<T1, T2> &p){
os << p.first << " " << p.second;
return os;
}
template <typename T1, typename T2>
istream &operator>>(istream &is, pair<T1, T2> &p){
is >> p.first >> p.second;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, vector<T> &v){
for (int i = 0; i < v.size(); ++i){
os << v[i] << (i + 1 != v.size() ? " " : "");
}
return os;
}
template <typename T>
ostream &operator<<(ostream &os, vector<vector<T>> &v){
for (int i = 0; i < v.size(); ++i){
os << v[i] << (i + 1 != v.size() ? "\n" : "");
}
return os;
}
template <typename T>
istream &operator>>(istream &is, vector<T> &v){
for (int i = 0; i < v.size(); ++i) is >> v[i];
return is;
}
template <typename T>
ostream &operator<<(ostream &os, set<T> &v){
for (auto &u : v){
os << u << " ";
}
return os;
}
template<typename T1, typename T2>
vector<pair<T1, T2>> AssembleVectorPair(vector<T1> &v1, vector<T2> &v2){
assert(v1.size() == v2.size());
vector<pair<T1, T2>> v;
for(int i = 0; i < v1.size(); ++i) v.push_back({v1[i], v2[i]});
return v;
}
template<typename T1, typename T2>
pair<vector<T1>, vector<T2>> DisassembleVectorPair(vector<pair<T1, T2>> &v){
vector<T1> v1;
vector<T2> v2;
transform(v.begin(), v.end(), back_inserter(v1), [](auto p){return p.first;});
transform(v.begin(), v.end(), back_inserter(v2), [](auto p){return p.second;});
return {v1, v2};
}
template<typename T1, typename T2, typename T3>
tuple<vector<T1>, vector<T2>, vector<T3>> DisassembleVectorTuple(vector<tuple<T1, T2, T3>> &v){
vector<T1> v1;
vector<T2> v2;
vector<T3> v3;
transform(v.begin(), v.end(), back_inserter(v1), [](auto p){return get<0>(p);});
transform(v.begin(), v.end(), back_inserter(v2), [](auto p){return get<1>(p);});
transform(v.begin(), v.end(), back_inserter(v3), [](auto p){return get<2>(p);});
return {v1, v2, v3};
}
template<typename T1 = int, typename T2 = T1>
pair<vector<T1>, vector<T2>> InputVectorPair(int size){
vector<pair<T1, T2>> v(size);
for(auto &[p, q] : v) cin >> p >> q;
return DisassembleVectorPair(v);
}
template<typename T1 = int, typename T2 = T1, typename T3 = T1>
tuple<vector<T1>, vector<T2>, vector<T3>> InputVectorTuple(int size){
vector<tuple<T1, T2, T3>> v(size);
for(auto &[p, q, r] : v) cin >> p >> q >> r;
return DisassembleVectorTuple(v);
}
#line 2 "Library/DataStructure/LazySegmentTree.hpp"
template<typename Monoid, typename OperatorMonoid = Monoid>
class LazySegmentTree{
public:
using F = function<Monoid(Monoid, Monoid)>;
using G = function<Monoid(Monoid, OperatorMonoid)>;
using H = function<OperatorMonoid(OperatorMonoid, OperatorMonoid)>;
LazySegmentTree(
vector<Monoid> &A,
F merge,
G mapping,
H composite,
const Monoid &e_m,
const OperatorMonoid &e_o,
bool zero_index = false
) : f(merge), g(mapping), h(composite), m1_(e_m), om1_(e_o), zero_index_(zero_index){
size_ = 1;
while(size_ < (int)A.size()) size_ <<= 1;
offset_ = size_ - 1;
data_.resize(2 * size_, m1_);
lazy_.resize(2 * size_, om1_);
is_identity_.resize(2 * size_, true);
for(int i = 0; i < (int)A.size(); ++i){
data_[size_ + i] = A[i];
}
for(int i = offset_; i >= 1; --i){
data_[i] = f(data_[i * 2 + 0], data_[i * 2 + 1]);
}
}
void Apply(int l, int r, OperatorMonoid x){
Validate(l + zero_index_);
Validate(r + zero_index_ - 1);
RecursiveApply(l + zero_index_, r + zero_index_, x, 1, size_ + 1, 1);
}
Monoid Fold(int l, int r){
Validate(l + zero_index_);
Validate(r + zero_index_ - 1);
return RecursiveFold(l + zero_index_, r + zero_index_, 1, size_ + 1, 1);
}
Monoid operator[](const int &k){
Validate(k + zero_index_);
return Fold(k, k + 1);
}
private:
int size_, offset_, zero_index_;
vector<Monoid> data_;
vector<OperatorMonoid> lazy_;
vector<bool> is_identity_;
const F f;
const G g;
const H h;
const Monoid m1_;
const OperatorMonoid om1_;
inline void Validate(int x){
assert(1 <= x && x <= size_);
}
void Evaluate(int k){
if(is_identity_[k]) return;
if(k < size_){
lazy_[k * 2 + 0] = h(lazy_[k * 2 + 0], lazy_[k]);
is_identity_[k * 2 + 0] = false;
lazy_[k * 2 + 1] = h(lazy_[k * 2 + 1], lazy_[k]);
is_identity_[k * 2 + 1] = false;
}
data_[k] = g(data_[k], lazy_[k]);
lazy_[k] = om1_;
is_identity_[k] = true;
}
void RecursiveApply(int ul, int ur, OperatorMonoid x, int left, int right, int cell){
Evaluate(cell);
if(ul <= left && right <= ur){
lazy_[cell] = h(lazy_[cell], x);
is_identity_[cell] = false;
Evaluate(cell);
}
else if(ul < right && left < ur){
int mid = (left + right) / 2;
RecursiveApply(ul, ur, x, left, mid, cell * 2 + 0);
RecursiveApply(ul, ur, x, mid, right, cell * 2 + 1);
data_[cell] = f(data_[cell * 2 + 0], data_[cell * 2 + 1]);
}
}
Monoid RecursiveFold(int ql, int qr, int left, int right, int cell){
Evaluate(cell);
if(qr <= left || right <= ql){
return m1_;
}
if(ql <= left && right <= qr){
return data_[cell];
}
int mid = (left + right) / 2;
Monoid ans_left = RecursiveFold(ql, qr, left, mid, cell * 2 + 0);
Monoid ans_right = RecursiveFold(ql, qr, mid, right, cell * 2 + 1);
return f(ans_left, ans_right);
}
};
#line 5 "verify/LC-RangeAddRangeMin.test.cpp"
int main(){
cin.tie(0)->sync_with_stdio(false);
int N, Q; cin >> N >> Q;
vector<long long> a(N); cin >> a;
LazySegmentTree<long long> seg(
a,
[](long long l, long long r){return min(l, r);},
[](long long m, long long o){return m + o;},
[](long long l, long long r){return l + r;},
1LL << 60,
0LL,
true
);
while(Q--){
int query; cin >> query;
if(query == 0){
int l, r; long long x;
cin >> l >> r >> x;
seg.Apply(l, r, x);
}
else{
int l, r; cin >> l >> r;
cout << seg.Fold(l, r) << '\n';
}
}
}