Procon

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:heavy_check_mark: Dijkstra - ダイクストラ法
(Library/Graph/Dijkstra.hpp)

Dijkstra - ダイクストラ法

頂点数 $V$ 辺数 $E$ のグラフにおける単一始点最短経路問題をダイクストラ法を用いて解きます。

Function

Constructor

Dijkstra(Graph<WeightType> &graph, Vertex s = -1)

制約

計算量


Reachable

inline bool Reachable(const Vertex &t) const

制約

計算量


Distance

inline WeightType Distance(const Vertex &t) const

制約

計算量


Path

vector<Edge<WeightType>> Path(const Vertex &t) const

制約

計算量


Solve

void Solve(Vertex s)

制約

計算量


operator[]

(1) WeightType operator[](const Vertex &t)
(2) const WeightType operator[](const Vertex &t) const 

制約

計算量

Depends on

Verified with

Code

#pragma once

#include "Graph.hpp"

template<typename WeightType>
class Dijkstra{
    public:
    Dijkstra(Graph<WeightType> &graph, Vertex s = -1) :
        G(graph), V(graph.VertexSize()), dist_(V), prev_edge_(V){
        if(s != -1) Solve(s);
    }

    inline bool Reachable(const Vertex &t) const {
        return dist_[t] != inf;
    }

    inline WeightType Distance(const Vertex &t) const {
        return dist_[t];
    }

    vector<Edge<WeightType>> Path(const Vertex &t) const {
        if(!Reachable(t)) return vector<Edge<WeightType>>{};
        vector<Edge<WeightType>> ret;
        int v = t;
        while(1){
            if(prev_edge_[v].from == -1) break;
            ret.push_back(prev_edge_[v]);
            v = prev_edge_[v].from;
        }
        reverse(ret.begin(), ret.end());
        return ret;
    }

    void Solve(Vertex s){
        using P = pair<WeightType, Vertex>;
        fill(dist_.begin(), dist_.end(), inf);
        dist_[s] = WeightType(0);
        fill(prev_edge_.begin(), prev_edge_.end(), Edge<WeightType>{});
        prev_edge_[s] = Edge<WeightType>(-1, -1);
        priority_queue<P, vector<P>, greater<P>> que;
        que.emplace(WeightType(0), s);
        while(que.size()){
            auto [d, u] = que.top(); que.pop();
            if(dist_[u] != d) continue;
            for(const Edge<WeightType> &e : G[u]){
                if(dist_[e.to] > d + e.cost){
                    dist_[e.to] = d + e.cost;
                    prev_edge_[e.to] = e;
                    que.emplace(dist_[e.to], e.to);
                }
            }
        }
    }

    inline WeightType operator[](const Vertex &v){
        return dist_[v];
    }

    inline const WeightType operator[](const Vertex &v) const {
        return dist_[v];
    }

    private:
    Graph<WeightType> &G;
    int V;
    Vertex source_;
    WeightType inf{WeightType(INF)};
    vector<WeightType> dist_;
    vector<Edge<WeightType>> prev_edge_;
};
#line 2 "Library/Graph/Dijkstra.hpp"

#line 2 "Library/Graph/Graph.hpp"

#line 2 "Library/Common.hpp"

/**
 * @file Common.hpp
 */

#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cstdint>
#include <deque>
#include <functional>
#include <iomanip>
#include <iostream>
#include <limits>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <stack>
#include <string>
#include <tuple>
#include <utility>
#include <vector>
using namespace std;

using ll = int64_t;
using ull = uint64_t;

constexpr const ll INF = (1LL << 62) - (3LL << 30) - 1;
#line 4 "Library/Graph/Graph.hpp"

using Vertex = int;

template<typename WeightType = int32_t>
struct Edge{
    public:
    Edge() = default;

    Edge(Vertex from_, Vertex to_, WeightType weight_ = 1, int idx_ = -1) :
        from(from_), to(to_), cost(weight_), idx(idx_){}
    
    bool operator<(const Edge<WeightType> &e) const {return cost < e.cost;}

    operator int() const {return to;}

    Vertex from, to;
    WeightType cost;
    int idx;
};

template<typename WeightType = int32_t>
class Graph{
    public:
    Graph() = default;

    Graph(int V) : edge_size_(0), adjacent_list_(V){}
    
    inline void AddUndirectedEdge(Vertex u, Vertex v, WeightType w = 1){
        int idx = edge_size_++;
        adjacent_list_[u].push_back(Edge<WeightType>(u, v, w, idx));
        adjacent_list_[v].push_back(Edge<WeightType>(v, u, w, idx));
    }
    
    inline void AddDirectedEdge(Vertex u, Vertex v, WeightType w = 1){
        int idx = edge_size_++;
        adjacent_list_[u].push_back(Edge<WeightType>(u, v, w, idx));
    }

    inline size_t VertexSize() const {
        return adjacent_list_.size();
    }

    inline size_t EdgeSize() const {
        return edge_size_;
    }

    inline vector<Edge<WeightType>> &operator[](const Vertex v){
        return adjacent_list_[v];
    }

    inline const vector<Edge<WeightType>> &operator[](const Vertex v) const {
        return adjacent_list_[v];
    }
    
    private:
    size_t edge_size_;
    vector<vector<Edge<WeightType>>> adjacent_list_;
};

template<typename WeightType = int32_t>
Graph<WeightType> InputGraph(int N, int M, int padding = -1, bool weighted = false, bool directed = false){
    Graph<WeightType> G(N);
    for(int i = 0; i < M; ++i){
        Vertex u, v; WeightType w = 1;
        cin >> u >> v, u += padding, v += padding;
        if(weighted) cin >> w;
        if(directed) G.AddDirectedEdge(u, v, w);
        else G.AddUndirectedEdge(u, v, w);
    }
    return G;
}
#line 4 "Library/Graph/Dijkstra.hpp"

template<typename WeightType>
class Dijkstra{
    public:
    Dijkstra(Graph<WeightType> &graph, Vertex s = -1) :
        G(graph), V(graph.VertexSize()), dist_(V), prev_edge_(V){
        if(s != -1) Solve(s);
    }

    inline bool Reachable(const Vertex &t) const {
        return dist_[t] != inf;
    }

    inline WeightType Distance(const Vertex &t) const {
        return dist_[t];
    }

    vector<Edge<WeightType>> Path(const Vertex &t) const {
        if(!Reachable(t)) return vector<Edge<WeightType>>{};
        vector<Edge<WeightType>> ret;
        int v = t;
        while(1){
            if(prev_edge_[v].from == -1) break;
            ret.push_back(prev_edge_[v]);
            v = prev_edge_[v].from;
        }
        reverse(ret.begin(), ret.end());
        return ret;
    }

    void Solve(Vertex s){
        using P = pair<WeightType, Vertex>;
        fill(dist_.begin(), dist_.end(), inf);
        dist_[s] = WeightType(0);
        fill(prev_edge_.begin(), prev_edge_.end(), Edge<WeightType>{});
        prev_edge_[s] = Edge<WeightType>(-1, -1);
        priority_queue<P, vector<P>, greater<P>> que;
        que.emplace(WeightType(0), s);
        while(que.size()){
            auto [d, u] = que.top(); que.pop();
            if(dist_[u] != d) continue;
            for(const Edge<WeightType> &e : G[u]){
                if(dist_[e.to] > d + e.cost){
                    dist_[e.to] = d + e.cost;
                    prev_edge_[e.to] = e;
                    que.emplace(dist_[e.to], e.to);
                }
            }
        }
    }

    inline WeightType operator[](const Vertex &v){
        return dist_[v];
    }

    inline const WeightType operator[](const Vertex &v) const {
        return dist_[v];
    }

    private:
    Graph<WeightType> &G;
    int V;
    Vertex source_;
    WeightType inf{WeightType(INF)};
    vector<WeightType> dist_;
    vector<Edge<WeightType>> prev_edge_;
};
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